The Velvet Key Mod Team (
velvetyhelpers) wrote2012-01-04 04:22 pm
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APPLICATIONS;
APPS are OPEN | |
✦Please read the rules, the Application FAQ, and the Game FAQ before you apply. Application Explanations PLAYER Nickname: What you, the player, wants to go by in the game. Age: You don’t need to tell us specifics, but we’d like to know if you are under 18. Do not lie about your age, doing so will result in an automatic ban. Personal LJ/DW: Link us to your personal journal, if you have one. If you do not have one, that's fine! Method of Contact: IM, Plurk, Email, PMs, etc. Tell us how we can get a hold of you. Characters Played: How many characters do you play in Velvet Keys and who are they? If you are new, ignore this. CHARACTER Name: The characters name, in western order of first, last. Age: Your character’s age, to your best guess. Canon: The title of the canon or canons your character is from. If you are applying for an original character, state that here. Pull Point: From what point is the character being brought into Velvet Key? Be as specific as possible. BACKGROUND History:The history of the canon setting and the specific history of your character. Either a link or condensed written history will suffice. Personality: We require at least two paragraphs for this section. Here is where you show us how well you know your character. Tell us their good and bad traits, their fears, hopes, dreams, and quirks. How did their relationships and experiences shape them? We don’t just want an overview; give us all the little details that make up this character. GAME SPECIFIC Arcana: Which arcana do you think fits this character? Justification: Why does this arcana fit this character? Give us at least a few sentences of explanation. SAMPLES First Person Sample:This is a main comm post that should be written in the first person. This is the opportunity to show off your character’s voice. We would like this to be at least three to four sentences. Third Person Sample: This sample should be written in the third person, just like an entry for the log comm. This should showcase your character’s personality and how they think, act, and move. We would like this to be at least a paragraph in length. | |
Sola-Ui Nuada-Re Sophia-Ri | Reapplication | Not Reserved | Edited for canon point and faiiiil
Nickname: Pie
Age: 23
Personal DW/LJ:
Method of Contact: [AIM] solnyshkomoyo, Plurk
Characters Played: N/A
Character Info:
Name: Sola-Ui Nuada-Re Sophia-Ri
Age: Mid-twenties
Canon: Fate/Zero (Novel), prequel to Fate/Stay Night (visual novel/anime/etc)
Pull Point: After Maiya cuts off her arm and takes her to Kiritsugu. Because I am cruel.
Background Info:
History: Sola-Ui Nuada-Re Sophia-Ri on the Type-Moon Wiki!
Personality: As befitting a magus of a long-lasting family of magic-users, Sola-Ui has both the pride and dedication expected of her. A woman who is often seen as cold and calculating, she can easily be said to have the temperament necessary to enter the Fourth Holy Grail War. On top of this, Sola-Ui holds a tactical prowess that easily belittles her intended husband's. Because of both this and her cutting derisiveness, it's easy for her to dominate her weaker partner. The novel describes her as "high-class", and indeed, this is the impression that can easily be seen from her. Her words are ever-cold and often formal, never using bad language even at the height of her rage. Temperamental though she is, she fulfils the role of both instructer and commander, despite not officially holding the second role.
As a member of the Sophia-Ri family, Sola-Ui has a large amount of knowledge of magecraft and a keen tactical sense, as well as the elegant and dominating attitude that comes with the territory. She is able even to override a powerful Master such as Kayneth Archibald El-Melloi with a look and a stern word. Far from being shy, she will never fail to interject her own views and will cut down even her future husband's protests when she feels she's in the right. Essentially, she drives over them with her words as if they were a steamroller, accepting no argument and freely mocking them to their face. There is only one thing that can metaphorically bring her to her knees.
Diarmuid Ua Duibhne.
Thanks to Diarmuid's curse, Sola-Ui grew steadily less focused on the war and more focused on him over time. As the one who supplied him with the prana he required to remain materialised. Ever-critical and derisive of Kayneth's cowardly methods, she was the one who drove him the most in his determination to win the war. Partly to prove himself superior to her -- and partly to overcome his supicions about Lancer. And right those suspicions were; as time passed, Sola-Ui's cursed love grew into an overwhelming obsession. Her dutiful following of her husband for the sake of her family twisted to the point where she willfully snapped off his fingers after he was disabled by Kiritsugu and threatened to kill him if he did not give her his command spells and allow her to take over Lancer.
However even that did not ease her obsession.
Lancer's loyalty to her husband drove her wild with frustration and disappointment, however she was able to delude herself enough to keep her happy. Staying by his side like glue, she was only with reluctance persuaded to stay out of the battlefield and let him handle Caster. This was the obsessive love that the curse of Diarmuid invoked in her. That Sola-Ui Nuada-Re Sophia-Ri, who describes herself as being "frozen", would burn with desire for a long-dead spirit - and would die for it.
Game Specific:
Arcana: Lovers
Justification: Sola represents many of the traits associated with the Lovers Arcana. Her intuition is what allows her to judge things so well and to tactically strategize as a soldier would despite being a mage. Her choice to take Lancer from her husband brings chaos and death. It brings out almost a dual nature. The internal conflict it brings for her is almost a war inside between the desperate woman invoked by love and the cold-hearted mage who exists only to pass on her genes - and more. It affects both Kayneth and Diarmuid deeply, seeding their minds with doubt and unhappiness, with conflict and uncertainity.
Samples:
First Person Sample:
[The voice that speaks now is soft and formal. Despite the softness however, there is a slight coldness to it. Just a faint edge that is likely easy to miss.]
Persistant, aren't they? Those creatures that show up in the night.
[There is an almost eerie silence aside from her own words.]
I've been compiling some information regarding them. I would be interested in your input. Tell me about the ones you've fought. Their powers, weaknesses, appearances.
[A pause and her voice lowers a little, softening further.]
Lancer... will you come fight with me tonight?
Third Person Sample:
Sola had spent the entire day and most of the day before trying and failing to invoke her magic. No matter what it was, familiars, concealment spells, even simple communication - it was simply useless.
Her hands kept shaking. Somehow, she managed to still them, linking them together in front of her as she thought it over. If that thing she had summoned - Persona, she reprimanded herself sharply - was her only access to her powers, then was it any different from summoning a Servant? But she didn't want another Servant. She wanted him. And now she had no power over him at all. No command spells, no Kayneth Archibald El-Melloi to hold his wretched loyalty... the loyalty she deserved, that she desired the most. Frustration rose up in her and she felt almost as if madness would claim her mind if she didn't move.
Petulantly, she rose from her feet, snatching her coat and heading outside. Power or no power, she had to find some way to keep him close. She had to hold back this insane unladylike urge she had to fling herself at his knees, cling to him and beg him to stay with her. If she did that, she would lose him forever. Perhaps her best option was to stay close yet appear distant. Failing to see those around her, she lost herself in her thoughts. "There must be something I can do..." she murmured quietly.
ACCEPTED!!
ACCEPTED.
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