velvetyhelpers: Blue toned view of the velvet room as presented in Persona 3 (Default)
The Velvet Key Mod Team ([personal profile] velvetyhelpers) wrote2012-01-04 04:22 pm

APPLICATIONS;

APPS are OPEN
✦Please read the rules, the Application FAQ, and the Game FAQ before you apply.
✦ Please check the taken and reserve lists before you apply.
✦ After you fill out the application, you can post it entirely here or link it in another journal.
✦ Both Fandom and Original Characters use the same application form.
✦ In the event of two players applying the same character before apps are processed, priority will go to the player whom reserved that character. If neither player reserved, the apps will both be reviewed and the one more suitable for the game will be accepted.
✦ Note that [community profile] tvk does allow posts from [community profile] testrun_box as valid samples.
✦ Please note that while apps are always open to be submitted, they are processed on weekends. Any apps submitted after Friday will not be processed until the following weekend. 

Application Form



Application Explanations
PLAYER
Nickname: What you, the player, wants to go by in the game.
Age: You don’t need to tell us specifics, but we’d like to know if you are under 18. Do not lie about your age, doing so will result in an automatic ban.
Personal LJ/DW: Link us to your personal journal, if you have one. If you do not have one, that's fine!
Method of Contact: IM, Plurk, Email, PMs, etc. Tell us how we can get a hold of you.
Characters Played: How many characters do you play in Velvet Keys and who are they? If you are new, ignore this.

CHARACTER
Name: The characters name, in western order of first, last.
Age: Your character’s age, to your best guess.
Canon: The title of the canon or canons your character is from. If you are applying for an original character, state that here.
Pull Point: From what point is the character being brought into Velvet Key? Be as specific as possible.

BACKGROUND
History:The history of the canon setting and the specific history of your character. Either a link or condensed written history will suffice.
Personality: We require at least two paragraphs for this section. Here is where you show us how well you know your character. Tell us their good and bad traits, their fears, hopes, dreams, and quirks. How did their relationships and experiences shape them? We don’t just want an overview; give us all the little details that make up this character.

GAME SPECIFIC
Arcana: Which arcana do you think fits this character?
Justification: Why does this arcana fit this character? Give us at least a few sentences of explanation.

SAMPLES
First Person Sample:This is a main comm post that should be written in the first person. This is the opportunity to show off your character’s voice. We would like this to be at least three to four sentences.
Third Person Sample: This sample should be written in the third person, just like an entry for the log comm. This should showcase your character’s personality and how they think, act, and move. We would like this to be at least a paragraph in length.

Solid Snake / Metal Gear Solid / Not Reserved

[personal profile] tolettheworldbe 2012-03-22 03:28 pm (UTC)(link)
Player Info:
Nickname: Trek
Age: 18
Personal LJ/DW: [personal profile] onewaytrack
Method of Contact: one.way.track for AIM, treking is my plurk
Characters Played: N/A

Character Info:
Name: Solid Snake (Real Name: David)
Age:
Canon: Metal Gear Solid
Pull Point: Post MGS2, but before MGS4

Background Info:
History: MGS Wiki Page
Personality: Snake is a very trained and methodical kind of man. It's the kind of thing you'd expect from someone who was in the military. In rare times will Snake ever show emotions such as compassion or kindness, but that's not to say that he's a completely cold person overall. Even though he had gotten into a duel to the death with Sniper Wolf and Psycho Mantis of the newly formed FOXHOUND unit, he still allowed them their dying words instead of finishing them off. Snake also forbid Raiden from going to look for Olga's child, a mission that he left up to himself and Otacon, giving Raiden advice akin to a parent speaking to a child. Snake has an odd way of looking at things, but the best way to sum him up in a few words is to state that he is a military affiliated calm, collected person who fears very little but can still be thrown off guard by some things.

Snake has claimed on numerous occasions that he is the kind of person that loves life, and that he wants to continue to allow others to hold that love. Snake's purpose of forming Philanthropy with Hal Emmerich (Otacon) was so that the two could track down and stop any developed Metal Gears based off of REX. The purpose behind this was to keep the world safe from nuclear disasters. In that sense, Snake's morals are in the right direction and he has a very strong understanding between right and wrong. Snake also appears to be very strong willed both physically and mentally, having to deal with the psychological revelations in both MGS1 and MGS2 and the torture scenes in MGS1. When it comes to Philanthropy, Snake also claims to understand that he knows what him and Otacon are doing are akin to that of terrorists.

Snake is a very blunt and tactless person, not one to beat around the bush or take time to try and let someone psychologically adapt to a situation. Snake has always been in situations where time is very precious and it can't be wasted. Because of that, he tries to do things as quickly and efficiently as he can. Snake appears to be working on this however, as he gave Otacon a pep talk after his sister died and the man was in low spirits. When Otacon asked Snake if he told him to stay behind because he'd only get in the way, Snake responded by telling him that he was the only one that would be able to get the hostages out. He may not be the kindest person out there, but Snake knows how to give the occasional pep talk. He's still human, after all.

One of Snake's personality traits that is pointed out constantly in MGS1 is his hidden love of warfare. While Snake admits to Meryl that being on the battlefield is the only time he truly feels alive, he doesn't agree with the fanatical way that both Solidus and Liquid go about praising it, the latter of the two even telling Snake that he was only in denial. Even though Snake tried to deny it at one point, Liquid pointed out one very true fact; Snake has a hidden joy in the killing involved with his operations. He also appears to be the kind of person that dislikes politicians, most likely in the same way that most military men do; due to the fact that while they go out and fight, the politicians just cause even more problems on the sidelines. The Patriots might also have had something to do with this.

A few more small things to add to Snake's personality. First, he doesn't show any sort of remorse over the deaths of people he wasn't close to personally. Second, he appears to have no issues in using others to accomplish his goals. Granted, he isn't the kind of person to use someone then kill them off but with the way that he handed Raiden over to the enemy and tricked them to get onto Arsenal Gear it's pretty clear that Snake has some odd habits in the way that he works. Thirdly, Snake is a huge smoker and can almost always be seen with a cigarette in his mouth. Snake claims that it calms him down and helps him think, and smoking the cigarettes has even saved his life when it comes to infrared lasers that he wasn't able to see. Finally, a bit more comical in a sense, Snake completely sucks with computers. He usually has Otacon help him or deal with the technology stuff and will usually tell Otacon to get to the point when he goes on his technobabble rants. Still, at some times he will just let Otacon rant and will learn more from listening to him... if he has the time, that is.

Game Specific:
Arcana: Magician
Justification: As the Arcana states, those belonging to it show signs of action, initiative, self-confidence, manipulation and the power to harness one's own talents. Snake has shown that is a very 'rough and tumble' kind of guy, having taken action in situations where others normally would refuse to act or break down due to fear. This has represented both the initiative and action side. Snake isn't self-confident to the level of arrogance, but he knows that he's damn good at what he does and uses that knowledge about himself and his abilities to strategic advantages. Manipulation is used by Snake without so much as a batted eyelash, shown by how he was readily able to manipulate his rookie partner Raiden if it meant getting to his goal. Finally, Snake has shown during each and every one of his missions the power to harness his talents, specifically those learned through special operations and military training.

Samples:
First Person Sample: [Atop one of Prospero's many rooftops, a finger goes to his ear. An earbud can be seen in it, attached to the smart phone in his hand. At the same time, there is a headset mic hooked up to it in which Snake begins speaking.]

This is Snake... do you read me, Prospero? ...Hn, good. I don't know exactly how long I've been here, and I don't care to get answers on that. What I want to know is what kind of crazy mission I've been sent on next. I don't know if you can hear this, Otacon, but if you can I'd appreciate a sitrep. If not, I'll just have to ask any of the patrons of this city.

Be warned, I don't trust easily. Unless you plan to reveal that you're not an enemy, I'll find out myself through other means but I won't associate with you. Sorry, but I'm not looking to be under heavy enemy lines and get my head blown off.

I'll wait for a reply from my current position before moving. Snake out.

[Snake's voice cuts off at that point, but he will respond should he get any responses.]
Third Person Sample:
A hushed breath. A cold stare. Tracking, almost stalkerish eyes that took each person's movements very careful. It was a new battlefield, a new place for Snake to infiltrate. Nobody had seen him yet, and that was a good thing. Nobody appeared to be armed, which put a twinge of relief in Snake's head. Still, just because they didn't have weapons didn't mean they were harmless. From one building to the next Snake quickly moved, just barely avoiding the sight of an unknown civilian. His breath stopped, silencing like that of a sniper. Not too many personal opinions had been generated about where he was. All Snake knew that he was angry. Angry that the possibility of him being kidnapped from his home even existed. Once the coast appeared clear, Snake scaled the wall of the building he had been facing. All of his anger was pumped out through his working arms and legs, eyes only looking down every once in a while to make sure he wasn't seen. The device that he found on his person, a smart phone, was removed and a few objects on the screen were jabbed. An earbud was shoved into Snake's ear, and a microphone headset attachment was brought to his mouth. In a cold, hushed voice, Snake spoke softly...

"This is Snake..."