velvetyhelpers: Blue toned view of the velvet room as presented in Persona 3 (Default)
The Velvet Key Mod Team ([personal profile] velvetyhelpers) wrote2012-01-04 04:22 pm

APPLICATIONS;

APPS are OPEN
✦Please read the rules, the Application FAQ, and the Game FAQ before you apply.
✦ Please check the taken and reserve lists before you apply.
✦ After you fill out the application, you can post it entirely here or link it in another journal.
✦ Both Fandom and Original Characters use the same application form.
✦ In the event of two players applying the same character before apps are processed, priority will go to the player whom reserved that character. If neither player reserved, the apps will both be reviewed and the one more suitable for the game will be accepted.
✦ Note that [community profile] tvk does allow posts from [community profile] testrun_box as valid samples.
✦ Please note that while apps are always open to be submitted, they are processed on weekends. Any apps submitted after Friday will not be processed until the following weekend. 

Application Form



Application Explanations
PLAYER
Nickname: What you, the player, wants to go by in the game.
Age: You don’t need to tell us specifics, but we’d like to know if you are under 18. Do not lie about your age, doing so will result in an automatic ban.
Personal LJ/DW: Link us to your personal journal, if you have one. If you do not have one, that's fine!
Method of Contact: IM, Plurk, Email, PMs, etc. Tell us how we can get a hold of you.
Characters Played: How many characters do you play in Velvet Keys and who are they? If you are new, ignore this.

CHARACTER
Name: The characters name, in western order of first, last.
Age: Your character’s age, to your best guess.
Canon: The title of the canon or canons your character is from. If you are applying for an original character, state that here.
Pull Point: From what point is the character being brought into Velvet Key? Be as specific as possible.

BACKGROUND
History:The history of the canon setting and the specific history of your character. Either a link or condensed written history will suffice.
Personality: We require at least two paragraphs for this section. Here is where you show us how well you know your character. Tell us their good and bad traits, their fears, hopes, dreams, and quirks. How did their relationships and experiences shape them? We don’t just want an overview; give us all the little details that make up this character.

GAME SPECIFIC
Arcana: Which arcana do you think fits this character?
Justification: Why does this arcana fit this character? Give us at least a few sentences of explanation.

SAMPLES
First Person Sample:This is a main comm post that should be written in the first person. This is the opportunity to show off your character’s voice. We would like this to be at least three to four sentences.
Third Person Sample: This sample should be written in the third person, just like an entry for the log comm. This should showcase your character’s personality and how they think, act, and move. We would like this to be at least a paragraph in length.

Maiya Hisau | Fate/Zero | Reservedish

[personal profile] emaiya 2012-03-27 02:05 am (UTC)(link)
Player Info:
Nickname: Kattu
Age: 25 years old
Personal LJ/DW: [personal profile] ai
Method of Contact: Listed on player contact page already
Characters Played: Yukiko Amagi, Grainne, and Saber (F/SN)

Character Info:
Name: Maiya Hisau
Age: Uncertain. She appears to be in her mid-20s. Noticably younger than Kiritsugu Emiya.
Canon: Fate/Zero
Pull Point: Act 13 | Part 4

Background Info:
History: Maiya Hisau at the T-M Wiki
Personality: Maiya Hisau maintains a professional demeanor in all that she does. Concise with her shots, adept at gathering information, and stealthy enough to not get caught makes her the perfect avatar in a war against magi. This gives the impression that she's a cold woman and perhaps at one point that was all she could be. From a country permanently caught up in conflict, she lost the innocence of her childhood, and had to endure many things that would break a person: kill as a child, kill other children, live through assault of varying degrees, and even give up her own child. This mixture of bitterness and hatred towards all she's known is easily a volatile solution that when unleashed can destroy so much.

Or if tempered properly, it could be shaped into the perfect tool.

Kiritsugu found her as a young girl and while at that point she probably lost sight of her humanity, he took her under his wing. As she grew under his instruction, her attitude shifted into the qualified ruthless killer that's shown during the Fourth Holy Grail War. There's nothing she's more devoted to than following that man and his ideal to change the world. Even if she must die, that's alright, because the world of peace he creates will have no purpose for a tainted individual such as herself. That's why she has no trouble keeping him on the path they've set no matter the cost. Even if she must do something as absurd as kiss him, her effectiveness always shines through, and the pair resume their work. Because Maiya's witnessed the toughness locked away in the heart of Kiritsugu, she's the only one who can draw it from him, and due to such she plays a hefty role in the war. Having no need for small talk, she appears nonchalant about most things around her, refusing to speak unless it's relevant information that must be shared. Even if she gives the impression of being dismissive, rest assured that she's keeping a careful eye on all of the people around her and considering alternate options at all times.

She's not without some emotion. With the stress of the Fourth Holy Grail War pressing down on her through miscellaneous injuries and general communication between Saber and Irisviel, Maiya does show a bit of her humane side. While she's most passionate about keeping Kiritsugu on his path, she does manage to lose her composure when Irisviel gives her heavy news about herself. Her loyalty to Kiritsugu isn't without flaws: while she should be reprimanded for keeping secrets from him, she does so in favor of not giving him additional distractions while he completes his task.

Often quick to dismiss herself and her feelings, she chooses to not speak on her own thoughts. Instead, she focuses on whatever task she has before her and if there fails to be one, she creates one. While she often appears to be distant and focused, there are times where she looks almost peaceful - mostly when she's been drugged after an intensive recovery, but it's there nonetheless as proof that she can fit in the lifestyle of the new world Kiritsugu aims to create should she allow it.

Game Specific:
Arcana: Hanged Man
Justification: ➥ Maiya has devoted herself entirely to Kiritsugu for her own personal beliefs.
➥ Flexibility is what she's been raised to do best - so long as she can twist herself into the tool Kiritsugu needs, she will.
➥ No sacrifice from her is too great in her mind for this cause. She shows herself getting hurt (and later on killed) to defend Irisviel.
➥ Rebirth: the process in which she was created. She no longer recalls her real name, choosing instead to believe Maiya Hisau is her name instead, despite it being one chosen for her by Kiritsugu.
➥ Loss is a common theme in her life, especially before she met Kiritsugu, and is what keeps her grounded. The loss of precious life, the loss of her childhood innocence, the loss of everything she ever placed her faith in drives her especially.
➥ Oppression not only in her youth, but in the mindset that she currently has. She has no other alternative, so she sticks to what is familiar, to all that she's known and remembered in the past ten years of her life.


Samples:

First Person Sample: Mayfield sample. Check the very bottom for the phone prompt.

Third Person Sample: Written for another game. Look at me being the laziest with my copy/pasta
[ The death of Kiritsugu Emiya was never to pass so long as Maiya Hisau was able to still take in breath. She can't recall the last time she's felt this sensation, if ever, her memories of the past a blur. Even now she has trouble recalling the events of the Fourth Holy Grail War and her participation in such. It isn't due to neglect in her mind, but simply just how her mind works. If she began to retain details for long, then she might start to make exceptions for memories that shouldn't linger, and with that she'll lose her effectiveness.

It burns.

While she's not at home, she does know that he had no plans to leave for the day. Considering the holiday and the loss of their lady, she can understand that it isn't a good time for her to be around. The town of Mayfield permits them to be away from each other without much consequence.

But it burns!

With a high tolerance of physical pain comes the complication of rarely ever feeling pain. She's been shot, stabbed, tossed around, and burned, among other things. However, there are ways to ensure she can feel pain and sharp sensation under the nail of her little finger reminds her that a greater agony is on the horizon if she does not hurry.

There's no hesitation when she starts to run back to the street named Kramden, caring not for how short of breath she becomes or the pain in her lungs from the brisk colder wind. The safety measure he placed upon them both was enough to warn her of the impeding danger that was upon him. It's a simple and complex one all the same. Even the most basic of magi would consider it.. if a magus could ever trust another user of magic. With a strand of his hair embedded in the subcutaneous tissue of her finger, it served not only as another precaution of Kiritsugu Emiya, but as a permanent bond of their trust.

It's with this single strand of hair does she know the critical condition in which he faces. With his Magic Circuits in an extreme stagnation, she knows that he's on the brink of death.

That's why she immediately makes it to his side and doesn't bother to stop to survey the scene until she's moved out in front of him, standing in between Bazett and the man she's given her life to. Come at her, brosis. ]