velvetyhelpers: Blue toned view of the velvet room as presented in Persona 3 (Default)
The Velvet Key Mod Team ([personal profile] velvetyhelpers) wrote2012-01-04 04:22 pm

APPLICATIONS;

APPS are OPEN
✦Please read the rules, the Application FAQ, and the Game FAQ before you apply.
✦ Please check the taken and reserve lists before you apply.
✦ After you fill out the application, you can post it entirely here or link it in another journal.
✦ Both Fandom and Original Characters use the same application form.
✦ In the event of two players applying the same character before apps are processed, priority will go to the player whom reserved that character. If neither player reserved, the apps will both be reviewed and the one more suitable for the game will be accepted.
✦ Note that [community profile] tvk does allow posts from [community profile] testrun_box as valid samples.
✦ Please note that while apps are always open to be submitted, they are processed on weekends. Any apps submitted after Friday will not be processed until the following weekend. 

Application Form



Application Explanations
PLAYER
Nickname: What you, the player, wants to go by in the game.
Age: You don’t need to tell us specifics, but we’d like to know if you are under 18. Do not lie about your age, doing so will result in an automatic ban.
Personal LJ/DW: Link us to your personal journal, if you have one. If you do not have one, that's fine!
Method of Contact: IM, Plurk, Email, PMs, etc. Tell us how we can get a hold of you.
Characters Played: How many characters do you play in Velvet Keys and who are they? If you are new, ignore this.

CHARACTER
Name: The characters name, in western order of first, last.
Age: Your character’s age, to your best guess.
Canon: The title of the canon or canons your character is from. If you are applying for an original character, state that here.
Pull Point: From what point is the character being brought into Velvet Key? Be as specific as possible.

BACKGROUND
History:The history of the canon setting and the specific history of your character. Either a link or condensed written history will suffice.
Personality: We require at least two paragraphs for this section. Here is where you show us how well you know your character. Tell us their good and bad traits, their fears, hopes, dreams, and quirks. How did their relationships and experiences shape them? We don’t just want an overview; give us all the little details that make up this character.

GAME SPECIFIC
Arcana: Which arcana do you think fits this character?
Justification: Why does this arcana fit this character? Give us at least a few sentences of explanation.

SAMPLES
First Person Sample:This is a main comm post that should be written in the first person. This is the opportunity to show off your character’s voice. We would like this to be at least three to four sentences.
Third Person Sample: This sample should be written in the third person, just like an entry for the log comm. This should showcase your character’s personality and how they think, act, and move. We would like this to be at least a paragraph in length.
moreandmore: (Desperate)

Emilia | Blaze Union | Reserved

[personal profile] moreandmore 2012-04-01 12:31 am (UTC)(link)
Player Info:
Nickname: Mini
Age: 18
Personal LJ/DW: [personal profile] misheard
Method of Contact: Plurk: Misheard
Characters Played: Ryuunosuke Uryuu, Ledah Rozwelli, Issei Ryudo, V/V, Eater, Sanaki Kirsch Altina, Astolfo, Bridget Doherty, Nepeta Leijon

Character Info:
Name: Emilia
Age: 11
Canon: Blaze Union
Pull Point: B route, 6-3

Background Info:
History: Emilia was separated from her brother at an early age, and has been searching through the country of Bronquia for a long time now. She's traveled alone, fending for herself and looking for any hints about where her elder brother might be. Gram Blaze rescues her early on from being captured and sold by a creepy noble, and she later meets with them again after they've both traveled to talk to the same prophet. The prophet tells her that she'll meet her brother again more quickly if she travels with the group (which is led by her brother, but neither of them know that), so she joins up.

Emilia is young and can't really fight, so she stays on the sidelines along with Luciana, who has an injured leg and also can't fight, and Elena, who is a noncombatant. She has concerns about this, but mostly it doesn't cause too many problems until...

An ambush. While they're separated from the fighting forces, Luciana is killed. Emilia blames herself - if she had been able to fight she would have been able to protect her friend. Although she's reassured that she doesn't have to fight, she's too young, she still is bothered by her inability to help.

When another battle seems to be going badly for Gram Blaze, Emilia finally takes action. There is a seal on her blood that she was never to break - she is a descendent of the demon dragon Brongaa. Taking the risk of breaking the seal, she grabs an axe and an abandoned griffon and comes to Gram Blaze's rescue, wiping out huge swathes of enemies.

She's pleased to be able to help. She wants to fight more. Over the next few battles, Emilia becomes steadily stronger and more useful on the battlefield.

And then, the battles are over. Gram Blaze has brought justice to those who need it. It's time for peace.

Emilia is useless again. The battles have to go on. So, she murders the young princess of Fantasinia. That way there is sure to be upheaval, conflict, and more battles.

Brongaa's blood takes control of her completely. Emilia has gone mad, and Gram Blaze has to kill her before she does more damage.
Personality: Emilia is cheerful and full of energy. She loves cute things, playing pranks, and pretty clothes; she calls her comrades -oneechan and -oniisan and loves pretty much all of them. It's pretty hard to put her down.

Despite this, she's pretty worldly. Having been traveling on her own and fending for herself in a not entirely peaceful country, she's seen some harsh realities. She can handle herself as well as any other eleven-year-old can.

More than anything else, what Emilia wants is to be useful. And that translates as being useful in battle. She desires to be praised and rewarded for helping out, and trusted to do the important things. More battles mean more praise. More enemies to kill means being more useful... Gradually her sanity slips, until she loses all previous morality in the face of wanting to fight more and more and more and more.

Game Specific:
Arcana: Tower
Justification: Emilia's biggest upheaval is when she unlocks the power of her demon blood in order to help Gram Blaze in their fight. Her personality changes - she becomes increasingly and disturbingly more obsessive over fighting, wishing to prove herself and feeling that the only way she can be of use is through combat. If the worst choices are made by the player, she will murder an innocent just to keep the battles going and lose control of her blood, going insane and needing to be put down.


Samples:

First Person Sample:
Somebody told me that I can't fight in the Dark Hour because I'm a kid, and I should just stay inside instead. There's no way! I'm going to be useful and fight, so I'd better get strong and get my Persona!

Don't tell me I can't do anything just because I'm young. I'll show you!
Third Person Sample:
Emilia did not think very highly of schools. She had no formal schooling and had still been able to travel on her own and survive, hadn't she? Why would she need to start now? And they taught a whole bunch of dumb things like grammar. No one needed grammar.

She couldn't convince her teacher that school was a waste, though. So she sighed and picked up her stupid recorder and blew into it like all the other kids were doing.