velvetyhelpers: Blue toned view of the velvet room as presented in Persona 3 (Default)
The Velvet Key Mod Team ([personal profile] velvetyhelpers) wrote2012-01-04 04:22 pm

APPLICATIONS;

APPS are OPEN
✦Please read the rules, the Application FAQ, and the Game FAQ before you apply.
✦ Please check the taken and reserve lists before you apply.
✦ After you fill out the application, you can post it entirely here or link it in another journal.
✦ Both Fandom and Original Characters use the same application form.
✦ In the event of two players applying the same character before apps are processed, priority will go to the player whom reserved that character. If neither player reserved, the apps will both be reviewed and the one more suitable for the game will be accepted.
✦ Note that [community profile] tvk does allow posts from [community profile] testrun_box as valid samples.
✦ Please note that while apps are always open to be submitted, they are processed on weekends. Any apps submitted after Friday will not be processed until the following weekend. 

Application Form



Application Explanations
PLAYER
Nickname: What you, the player, wants to go by in the game.
Age: You don’t need to tell us specifics, but we’d like to know if you are under 18. Do not lie about your age, doing so will result in an automatic ban.
Personal LJ/DW: Link us to your personal journal, if you have one. If you do not have one, that's fine!
Method of Contact: IM, Plurk, Email, PMs, etc. Tell us how we can get a hold of you.
Characters Played: How many characters do you play in Velvet Keys and who are they? If you are new, ignore this.

CHARACTER
Name: The characters name, in western order of first, last.
Age: Your character’s age, to your best guess.
Canon: The title of the canon or canons your character is from. If you are applying for an original character, state that here.
Pull Point: From what point is the character being brought into Velvet Key? Be as specific as possible.

BACKGROUND
History:The history of the canon setting and the specific history of your character. Either a link or condensed written history will suffice.
Personality: We require at least two paragraphs for this section. Here is where you show us how well you know your character. Tell us their good and bad traits, their fears, hopes, dreams, and quirks. How did their relationships and experiences shape them? We don’t just want an overview; give us all the little details that make up this character.

GAME SPECIFIC
Arcana: Which arcana do you think fits this character?
Justification: Why does this arcana fit this character? Give us at least a few sentences of explanation.

SAMPLES
First Person Sample:This is a main comm post that should be written in the first person. This is the opportunity to show off your character’s voice. We would like this to be at least three to four sentences.
Third Person Sample: This sample should be written in the third person, just like an entry for the log comm. This should showcase your character’s personality and how they think, act, and move. We would like this to be at least a paragraph in length.
theheirofbreath: (watch the sky)

John Egbert | Homestuck | Reapp

[personal profile] theheirofbreath 2012-07-22 11:35 pm (UTC)(link)
Player Info:
Nickname: Ket
Age: 32
Personal DW: [personal profile] beautiful_dreamer
Method of Contact: Plurk is Flutterpony | And feel free to PM my character journal
Characters Played: None

Character Info:
Name: John Egbert
Age: 13
Canon: Homestuck
Pull Point: Act 6 intermission 1, just after throwing the bucket at Karkat

Background Info:
History:
Series- http://mspaintadventures.wikia.com/wiki/Homestuck
Character- http://mspaintadventures.wikia.com/wiki/John_Egbert
Personality:
John Egbert is a huge dork. He's a big fan of terrible movies, constantly arguing the merits of such gems as Con Air, or Little Monsters. He's into supernatural lore as well as stage magic. He even fancies himself a master prankster. John and his father have sort of a contest going on where they prank each other. John is usually on the losing end. And although he dabbles in computer programming, he's terrible at it. Naturally he also has an avid interest in reading web comics and playing video games. And like most thirteen year old boys, is prone to a childish and immature kind of humor. He's also pretty awkward with girls, and is unsure how to deal with Karkat's insistence that John and Rose be a couple, or his emerging feelings for Vriska. Clearly, we are dealing with a paragon of coolness here. Yeah. Not so much.
But, honestly? John doesn't really mind. Cool is Dave's department, and John doesn't lose any sleep over not being the most awesome dude on the block. Actually, there's not much that bothers John at all. Karkat insults him constantly, but John always just laughs it off. They're friends, after all. John is one of those people who decides on his own whether he's friends with someone else, without them getting a say in the matter. Once decided, it's hard to shake him from that opinion. And, for the record, it's not hard to get John to like you. He's the sort of person that lives in the moment, reacting to what's around him in a very honest way. Generally cheerful and optimistic, he doesn't try to hide his emotions. He'll cry when sad, smile when happy, and laugh when you've just done something stupid. But that's okay, he's fine with laughing at himself too. John is also pretty naive. Terezi had no trouble tricking him into skipping to the seventh gate and ultimately getting himself killed. (Luckily the Knight of Time was on the job and prevented that ending.)
So why then, is John the first among the kids to reach God Tier? The first to become a hero? For starters, he's extremely brave. He never hesitates to explore new terrrain as it becomes available, viewing the process as exciting rather than diffcult, scary, or inconvenient as most people would. He faces down countless enemies without a hint of fear. (Although he does get frustrated by the sheer number of imps and the damage they're doing to his house.) Even when facing Bec Noir after seeing the bloody mess that the monster had made of John's father, John's attitude is one of grim determination rather than fear. John is also pretty selfless, willing to go to great lengths to help others, without asking anything in return. He genuinely cared about the welfare of the native inhabitants of the Land of Wind and Shade, even going so far as to adopt one of the younger ones. And the trolls are openly hostile to the the kids at the beginning, but John still wants to help them out. But perhaps what sets John part the most is his optimism. From the time they enter the medium, everyone involved is telling the kids that they've already lost. That their session of the game was glitched from the start. That they can't possibly win. But John never loses hope. He honestly believes, even when no one else does, that they can still pull a victory from the jaws of this defeat. It is this faith that has him still trying when others have given up. This, more than anything, is the reason that the other kids accept him as their leader. The reason he became a hero first.
On a side note, like most homestuck characters, John has a typing quirk.
he tends to use a blue courier font and employs almost no capitalization and sparse punctuation unless its for EMPHASIS!!!!! He'll also employ both common internet slang and emotes. ;) Since meeting vriska, he'll occaaaaaaaasionally copy her quirk of multiplying random vowels or punctuation by eight.
However, this will only show up when he's texting. He talks normally.


Game Specific:
Arcana: Fool
Justification:
John has embarked on a journey of epic, earth shattering proportions with nothing more than his own wits and natural abilities. He winds up discovering vast reserves of courage and power that he never dreamed of having. His innocence and optimism provide inspiration to his friends. He's also prone to impulsive decisions, and so has made a lot of mistakes, wasted a lot of chances, and often fails to accept responsibility.

Samples:
First Person Sample:
[John: Be confused. Be very confused.]
Where is everyone? We all went through the wall together.....
And this doesn't even look like any part of the medium I've seen.
[Unless it's the Land of Darkness and Coffins or something. But that's when the light goes on.]
Oh! I get it! This is like the final stage or something. We must have to beat the boss here to end the game.
[Reaches for his weapon with every intention of brandishing it dramatically.]
....Hey, where's my hammer?
Aww, man! My sylladex too? No faaiir! It was a shitty modus, but it still had all my stuff in it!
Geeeeeez.... This must be the game's hard mode.

Third Person Sample:
Facing his opponent with with a lopsided grin on his face, John raises a hand and calls to his partner.
"You ready, buddy?" In response, his persona appears, ready to help him fight the shadows. John had faced countless smaller imps at home, early in the game, so this was almost nostalgic. He nods at his persona.
"Okay! Do the windy thing! Garu!"
It actually wasn't nearly as powerful as the winds he'd been able to create a the Hero of Breath, but it was still satisfying to watch the whirlwind shred his foes. Man, if this was Sburb, John would be raking in so much grist. And boon dollars. All the boon dollars. Never mind that he's only two levels up into the tower.
"That was awesome! Good job!" He dismisses his persona and keeps an eye out for more enemies. John is pretty sure that he's currently climbing some hidden echeladder somewhere, and it will be so worth it when he reaches the top. He's so lost in his thoughts that he almost doesn't notice the stairs. Another level...
"The enemies up there will probably be tougher. Maybe I should try to get help. "
He mulls is over for a moment before giving a cheerful shrug.
"I'll just take a quick look. If the enemies are too tough, I'll just abscond. No big deal."
And he starts up the stairs. Although a small voice in the back of his head reminds him that they warned him. They told him about stairs....